
Warwick Jungle Build, Runes, Items, and Stats for Emerald+ Patch 15.20
Blitz.gg's Warwick highest win rate Build, Counters, Runes, Stats, and Abilties for Emerald+ Patch 15.20.Tier 
Win Rate 50.8%
Win Rate Change -1.0%
Pick rate 1.5%
Ban rate 2.8%
Matches 20,773
Playstyle Builds
Pro Builds
Patch: 15.20
Runes







































Summoner Spells
Items
Completed Items






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Situational Items







Ability Max Order








1
Q
2
W
3
E
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R
17
E
18
E
Key Insights
- Holding will follow the targeted unit wherever they go (excluding Recalls).
Q
- 's range is increased by Warwick's average movespeed in the last 2.5 seconds.
R
- 's cooldown reduces twice as fast while no enemies are being Blood Hunted.
W
- While below 50% HP, heals for the same amount of damage dealt, increased to 250% while below 25% HP.
P
Strengths
- Holding will follow the targeted unit wherever they go (excluding Recalls).
Q
- 's range is increased by Warwick's average movespeed in the last 2.5 seconds.
R
- 's cooldown reduces twice as fast while no enemies are being Blood Hunted.
W
- While below 50% HP, heals for the same amount of damage dealt, increased to 250% while below 25% HP.
P
Weaknesses
- Holding will follow the targeted unit wherever they go (excluding Recalls).
Q
- 's range is increased by Warwick's average movespeed in the last 2.5 seconds.
R
- 's cooldown reduces twice as fast while no enemies are being Blood Hunted.
W
- While below 50% HP, heals for the same amount of damage dealt, increased to 250% while below 25% HP.
P