Patch: 15.20
Tier Tier 5
Win Rate 47.4%
Win Rate Change
-2.6%
Pick rate 0.1%
Ban rate 0.4%
Matches 2,072
Playstyle Builds
Pro Builds
Patch: 15.20
Runes
Precision
Domination
Sorcery
Inspiration
Resolve
Summon Aery
Arcane Comet
Phase Rush
Axiom Arcanist
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Precision
Domination
Inspiration
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
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Summoner Spells
Items
Completed Items
Archangel's Staff
Ionian Boots of Lucidity
Horizon Focus
Rylai's Crystal Scepter
Liandry's Torment
Blackfire Torch
Build Order
Lost Chapter
Fiendish Codex
Archangel's Staff
Boots
Glowing Mote
Ionian Boots of Lucidity
Fiendish Codex
Fiendish Codex
Blasting Wand
Horizon Focus
Situational Items
Luden's Companion
Rabadon's Deathcap
Zhonya's Hourglass
Shadowflame
Cryptbloom
Malignance
Mejai's Soulstealer

Ability Max Order

High Note Q
Beat Drop E
Surround Sound W
Stage Presence
High Note
Surround Sound
Beat Drop
Encore
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W

Key Insights

  • If Seraphine is already shielded when
    W
    is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
  • Slowed enemies are rooted when hit by
    E
    . Already immobilized enemies are stunned instead.
  • R
    grants max
    P
    Notes to allied champions it passes through.
  • R
    's range extends anytime it passes through a champion.

Strengths

  • If Seraphine is already shielded when
    W
    is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
  • Slowed enemies are rooted when hit by
    E
    . Already immobilized enemies are stunned instead.
  • R
    grants max
    P
    Notes to allied champions it passes through.
  • R
    's range extends anytime it passes through a champion.

Weaknesses

  • If Seraphine is already shielded when
    W
    is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
  • Slowed enemies are rooted when hit by
    E
    . Already immobilized enemies are stunned instead.
  • R
    grants max
    P
    Notes to allied champions it passes through.
  • R
    's range extends anytime it passes through a champion.