
Azir Mid Build, Runes, Items, and Stats for Emerald+ Patch 15.20
Blitz.gg's Azir highest win rate Build, Counters, Runes, Stats, and Abilties for Emerald+ Patch 15.20.Tier 
Win Rate 45.4%
Win Rate Change -0.1%
Pick rate 1.1%
Ban rate 0.4%
Matches 15,743
Playstyle Builds
Pro Builds
Patch: 15.20
Runes







































Summoner Spells
Items
Completed Items






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Situational Items







Ability Max Order








1
W
2
Q
3
E
4
W
5
W
6
R
7
W
8
Q
9
W
10
Q
11
R
12
Q
13
Q
14
E
15
E
16
R
17
E
18
E
Key Insights
- If Azir hits an enemy champion during , the dash ends and he gains a charge of
E
.W
- 's dash can be extended with
E
.Q
- 's turret loses 100 Armor if Azir dies or moves too far away.
P
- 's Sand Soldiers last 10 seconds but expire twice as quickly if they're under an enemy turret.
W
Strengths
- If Azir hits an enemy champion during , the dash ends and he gains a charge of
E
.W
- 's dash can be extended with
E
.Q
- 's turret loses 100 Armor if Azir dies or moves too far away.
P
- 's Sand Soldiers last 10 seconds but expire twice as quickly if they're under an enemy turret.
W
Weaknesses
- If Azir hits an enemy champion during , the dash ends and he gains a charge of
E
.W
- 's dash can be extended with
E
.Q
- 's turret loses 100 Armor if Azir dies or moves too far away.
P
- 's Sand Soldiers last 10 seconds but expire twice as quickly if they're under an enemy turret.
W