VALORANT Patch 11.08 Preview: Huge changes to gameplay!

VALORANT Patch 11.08 Preview: Huge changes to gameplay!

Overview

After years of players memeing on VALORANT for being overloaded with utility spam and utility dumps, especially at the highest level, Riot has announced some major changes to the game to address it. These changes are coming with Patch 11.08 and Act 6, which is this week! Here's a quick summary of everything you need to know about what's coming:

  • Overall, expect major nerfs to utility whether it's cooldown timers being extended or the ability itself being weaker

  • Rifles:

    • Spray patterns on all rifles except Guardian are now more accurate in their initial spray, and you will have more control over it as the spray continues. This should be a major buff to Rifles.

  • SMGs:

    • Spectre tap fire and spray easier to control and utilize

    • Stinger spray kicks in sooner (less accurate)

  • Abyss and Pearl changed

    • Lots of new elements added or adjusted for both maps

  • Duelists

    • Concusses for all non-ultimates now 2.5s (Neon)

      • This specifically hits Neon

      • Neon can run longer but fuel recharges slower

    • Combat stims nerfed

    • Major nerfs to Yoru

      • His TP is the only ability he can use out of his ultimate now

      • Flash nerfed

    • Waylay and Iso ultimate sizes nerfed

      • Waylay slows duration decreased

  • Sentinels

    • Major nerfs to Vyse

  • Initiators

    • Stun durations standardized across agents to 2.5s

    • Flash durations standardized across agents to 2.25s

    • Rechargeable abilities now have 60s cooldown

  • Controllers

    • Rechargeable smoke cooldown being increased

  • Specific details and numbers will be released with the Patch Notes this week

You can watch Riot's Act 6 trailer here: